Searching for a sub near the cap that has great stealth but can neither ping nor torp you in a dd would add for a fun minigame that would not be rage inducing and unbalanced. Subs not being able to spot dds would be another balancing factor which would not be detrimental to already fragile dd survivability and then they could give subs extremely good concealment. if they couldn't hurt dds (like deep water torps) then their dmg potential vs other classes can be augmented. This way they will be able to make high dmg numbers but be countered by good dds while not adding to magic cancer like radar and cvs that make dds unplayable in certain situations and won't burden dds role too much, it will just be another possible target to judge is it worth overextending into. Give them better torps and torp dmg but make them unable to spot destroyers or torp destroyers.
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